Virtual Reality

Virtual Reality

The rapid and radical transposing context of contemporary technology has been introduced a new technology; Virtual Reality. This particular paper consists of detailing ‘Virtual Reality’ technology while focusing on the initiatives to explore more use of this new technology. It also consists of functionality, advantages, and disadvantages of the use of this technology.

I. Introduction

In this contemporary world, the radical advancement in technology has been impacted every aspect of society. People are now significantly interested to use modern technological devices to make their life easy. In this way, ‘Virtual Reality’ has become a crucial term in the case of every business sector. It possesses the capability to import real-life scenarios into a human’s visual experience and memory.

People experience the computer-generated digital world as the happenings in the real world. Here, the higher degree of effort in programming and use of advanced artificial intelligence; is the common observable. Here, a virtual world is being generated by virtual, which allows users to access and walk through while touching of virtual objects is also possible.

The virtual world allows us a stereoscopic view from front or side, depending on our viewpoint, just as in the real world [1]. However, this particular paper intends to examine and analysis of three particular articles to find out various aspects of ‘Virtual Reality’ and the probable uses. Below is a graphical representation of the worldwide market size of virtual reality technology.

Market size

Figure 1@ Statista

II. Article 01

First of all, Lowood in the literature has mentioned that the term ‘Virtual Reality,’ is going to transpose various conventional practices and activities of human beings. To gain the access to the computer-generated world, some technological devices are needed to use. In general consideration, the set of virtual reality consists of goggles, gloves, headsets, helmets with having a screen on the front side, and a computer to run the simulation. The illusion of “being there” is affected by motion sensors that pick up the user’s movements and adjust the view on the screen accordingly, usually in real-time, [2].

I. Article 02

Technologists might still be working on smell and taste, but Albert Ludwig’s “magic spectacles” eerily foreshadow the current prominence for headsets and 360-degree games, videos, and virtual worlds, [3]. The author has signified the use of VR in various settings like plane’s cockpit, a car’s driving, playing golf, etc., assist the people to learn any particular skill. Dredge’s article demonstrates that all the leading tech companies are conducting a significant amount of research on the basics to find out more use of the new technology. The author has also included detailed and substantive information and data regarding the initiatives of various organizations to enhance the functionality of the technology. In addition, the final product of different manufacturers has been listed with an adequate amount of details, even those including the prices of products from different brands. This writing is a complete guide to understanding the functional process of the technology. Lastly, the writing of Dredge over virtual reality is consisting crucial pieces of information regarding the use and accessories of VR technology.

II. Article 03

Dudkin in 2019 has depicted the advantages and disadvantages of using virtual reality technology. Virtual reality is being harnessed by many industries to achieve new levels of user engagement and is, therefore, growing in popularity year after year, [4]. Additionally, the lowering trend of virtual reality devices in case of price is the indication that in the upcoming time a significant number of people will use the technology to gain added advantages. Though there are a wide variety of benefits of virtual reality, some drawbacks are also included with the use of VR technology. The author has found that the use of VR technology will be beneficial for training, conferencing, and convenience. Whereas, the cons have been identified as the addiction to be inside the virtual world, health effects, and degraded context of connection with human beings.

III. Conclusion

The use of VR technology has showcased its effectiveness in various crucial areas. Most importantly, the training of military and athletes will receive a new context to be trained in a total in-door setting. Thus, more research is needed while considering the enhancement of using artificial intelligence.

I. Bibliography

[1] Terashima, N. (2002). Virtual Reality Concepts. Intelligent Communication System. https://doi.org/10.1016/B978-0-12-685351-3.X5000-8

[2] Lowood, H. E. (2021, May 13). virtual reality. Encyclopedia Britannica. https://www.britannica.com/technology/virtual-reality

[3] Dredge, S. (2016). The complete guide to virtual reality –everything you need to get started. The Guardian.https://www.theguardian.com/technology/2016/nov/10/virtual-reality-guide-headsets-apps-games-vr

[4] Dudkin, I. (2019). The Pros and Cons of Virtual Reality. SKYWELL. https://skywell.software/blog/the-pros-and-cons-of-virtual-reality/

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Imad Shariat contact : writerhere2017@gmail.com
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Imad, working as a freelance writer for several years and way to go. Here, he shears experiences which can amaze you by many ways. His hunger is exploration.